Search found 919 matches
- Thu May 14, 2026 5:44 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
OOC: I believe this is legit, so going to try it. IC: As a swift action, he'll expend one use of Fervor to 'burn' a level 1 spell and spontaneously cast Cure Light Wounds on himself. His standard action is to attack S2. Attack roll: 1d20+8 Damage: 1d8+8 Crit confirmation: 1d20+8 Crit additional dama...
- Tue May 12, 2026 5:59 pm
- Forum: Area 3 - Playing Area
- Topic: OOC - Group
- Replies: 306
- Views: 184445
Re: OOC - Group
Roger that. Dethmir will continue to headbutt the air in your absence.
- Mon May 11, 2026 5:41 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Headbutt Attack: 1d20+8 Damage: 1d8+3 HP: 30 (+12)/41 AC: 22 (10 base, 9 armour, 1 shield, 0 dex, 1 natural, 1 other) Active effects/spells: Protection blessing (7 rounds), Sacred Weapon enhancement: +1 helm, Aid (5 minutes)). +1 morale bonus to attack rolls and fear saves. Blessings/day: 5 base, ad...
- Mon May 11, 2026 11:19 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
My bad, I was umming and ahhing about which one to buff, and clearly got my wires crossed. I've adjusted the statement, as thematically he's mad now.
- Thu May 07, 2026 11:50 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
"Try an' take another chunk outta me, an' ah'll bash yer teeth out, yer flyin' fucks!" He taunts, lowering his head and bracing himself to headbutt the next one to attack. He'll also mutter another prayer to Justitia, enhancing his helm to +1. HP: 30 (+12)/41 AC: 22 (10 base, 9 armour, 1 ...
- Sat May 02, 2026 4:22 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
He'll curse loudly, the language used too profane to write out. Raising the buckler over his head, he'll cast Aid on himself and attempt to move to the large rock outcropping that's nearby with a 5ft step; DM to confirm if he does successfully. AID: 1d8 (forgot to add the +5) HP: 30 (+12)/41 AC: 22 ...
- Fri Apr 24, 2026 10:39 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Fort save: 1d20+10
(Reduce by 2 if its not a poison)
(Reduce by 2 if its not a poison)
- Tue Apr 21, 2026 6:11 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Dethmir goes on the offensive. 5ft stepping to N19, he'll swift cast a Sacred Weapon enhancement of Keen and attack with the Kukri, and attack G1.(Note: the effect lasts for one round per use, which I'll note in the spoiler; TR is 15-20) Attack: 1d20+8 (should be 1 less, sorry. So hard to keep track...
- Fri Apr 17, 2026 5:21 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
As the acid hits, it singes a bit of his beard. He'll hop off the horse, unsheathing the kukri at the same time. "Now ahm mad, ya feckers!" Dethmir exclaims, hitting himself in the chest with the clenched fist as he casts the Protection blessing on himself, the action hopefully attracting ...
- Sun Apr 12, 2026 1:34 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
That's a miss. His FF AC is equal to base AC as he has no dex XD
Me big dum dum
Me big dum dum
- Wed Apr 08, 2026 7:06 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Initiative: 1d20+1
Ahhh, there it is XD dat low roll
Ahhh, there it is XD dat low roll
- Mon Apr 06, 2026 9:51 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
"Ahm more then fine." He kicks the nearest one, keeping a beady eye on the twitching leg. Sheathing the kukri when satisfied there's no further thread, he continues. "Nasty buggars." Looking to Gortig. "Ah heard ya take a hit. Yer gud?" Survival: 1d20+2 Perception: 1d2...
- Sat Apr 04, 2026 1:58 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
He'll pivot after ensuring the other one is dead, and move adjacent to Gortig by standing on AD17.
Attack: 1d20+10
Damage: 1d8+10
Attack: 1d20+10
Damage: 1d8+10
- Mon Mar 30, 2026 2:26 pm
- Forum: Area 3 - Playing Area
- Topic: OOC - Group
- Replies: 306
- Views: 184445
Re: OOC - Group
Probably my last post for the next two days, but man...I have no idea where those crits came from. Or the rolls before that. Am I pulling a Travis right now?
Also, just now realised I've missed off extra weapon damage from Weapon Spec. feat XD I've adjusted the stat on the kukri now
Also, just now realised I've missed off extra weapon damage from Weapon Spec. feat XD I've adjusted the stat on the kukri now
- Mon Mar 30, 2026 10:50 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
OOC: By my count, Dethmir is next. He'll use another Fervor to swift cast Divine Favour. Dethmir calls out the next prayer, almost singularly focused on exacerbating the deep wound he just inflicted. "May mah blade defend mah life" , as the blade begins to glow a bright golden hue from haf...
- Fri Mar 27, 2026 2:23 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
As my readied attack was for either one that got closer (even though he tried to bait S2), that would happen. Seeing the other one move up, he swings around with as much dwarven might as he can muster. "This'll teach yah! Raaaarggh!!" Attack: 1d20+7 Confirmation: 1d20+7 Base Damage: 1d8+5 ...
- Thu Mar 26, 2026 10:44 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
- Thu Mar 26, 2026 4:57 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
I've updated my post
- Thu Mar 26, 2026 9:39 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
He's not going to let two critters - large as they may be - stop them. And knowing piercing or slashing weapons are probably the better option to try and get in between the carapace, he has a plan. Hopping off the mount and stepping over to AC15 , he'll unsheathe the kukri (the buckler is already on...
- Tue Mar 24, 2026 2:54 pm
- Forum: Area 3 - Character Sheets
- Topic: Viales
- Replies: 16
- Views: 14405
Re: Viales
Headed back to the Conclave for a grand moot. Essentially retired as a PC.
- Mon Mar 23, 2026 8:55 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Dethmir initiative: 1d20+1
"Aw bleedin' hell, we've got critters!"
OOC: Judging by same rolls, Gortig's dex mod is higher than Dethmir's.
"Aw bleedin' hell, we've got critters!"
OOC: Judging by same rolls, Gortig's dex mod is higher than Dethmir's.
- Sun Mar 22, 2026 5:31 pm
- Forum: Area 3 - Playing Area
- Topic: OOC - Group
- Replies: 306
- Views: 184445
Re: OOC - Group
Charon already knows this, but I'll be increasingly busy due to financial year end and competing deadlines the following week, so my responses may be somewhat delayed.
- Sat Mar 21, 2026 12:27 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Requested rolls:
Perception: 1d20+4
Survival: 1d20+2
And Ride (because why not see if we have a faceplanting dwarf): 1d20
Perception: 1d20+4
Survival: 1d20+2
And Ride (because why not see if we have a faceplanting dwarf): 1d20
- Wed Mar 18, 2026 10:38 am
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
Assuming no other conversation happens, as the other two get about their business, Dethmir takes his position for the first hour. If nothing happens, he'll nod to Nirili who nods back, and he promptly falls asleep. Upon waking, he'll pray and then retake his position. Playing idly with the kukri, pe...
- Mon Mar 16, 2026 6:51 pm
- Forum: Area 3 - Playing Area
- Topic: Act III: Coalescence
- Replies: 158
- Views: 22745
Re: Act III: Coalescence
"Aye, incredible what magic can do. Cost a pretty penny for the best, though." He'll extinguish the fire when the sun has warmed the sand up a bit, it's more to bridge the gap until then. "Ah reckon that's a sound plan." Dethmir agrees with the proposed time. Dropping the bead o...

